Return to the world of APEX
Only open to the public for four months out of the year, White Peak National Park is one of the highest rated skiing experiences in the Rocky Mountains. And with access exclusively restricted to one group a day, enthusiasts from around the world often wait years for a chance at this once in a lifetime excursion.
After securing a window at White Peak for themselves, locals Dustin, Miri, and Riley embark on a thrilling descent of self-discovery through the uninhabited terrain. However, their vacation is short-lived when they discover an injured man taking refuge in the park’s abandoned town of Frostmoor. They soon realize they’ve stepped into the crosshairs of a sinister game of life and death.
Armed only with their camping gear and knowledge of the mountainous terrain, the friends quickly learn they’re in a race against time as a mysterious group of well-funded outsiders make it known they don’t appreciate uninvited spectators.
The Never Before Released Report of the Avalon Disaster
Incident Date: May 30, 2072
Details: The Avalon, a US Department of Defense (DoD) low-orbit special programs asset, disintegrated over the Pacific Ocean on 2072/30/05 due to ...REDACTED... In partnership with Paradigm CS, a civilian biotechnology company, the Avalon had been supporting a classified deep-space initiative, codename “Transcription”.
The catastrophe wasn’t the first incident on record pertaining to Paradigm CS. Eleven months prior, …REDACTED… resulted in the fatality of one crewmember. An internal investigation was opened, and …REDACTED… to perform a root-cause analysis. During this window, lapses in data transmissions and communications were noted by …REDACTED…
The events between May 30, 2071 and the Avalon’s eventual demise remain a matter of great interest to DoD, Paradigm CS and …REDACTED…
Fatalities: Crew (2), Civilians (3), …REDACTED…
Now Available Worldwide
A camping trip gone wrong as a mysterious stranger and an ominous competition leave three friends in a race for survival.
Chris, Kevin and Kate wake up in a rugged wilderness far from their planned campsite. Their gear nowhere to be found, the three friends are left to make do with nothing but a pack of matches, water canteen, and strange devices displaying a fast approaching countdown fastened around their wrists.
In their search for answers and a way home, the friends quickly discover that navigating their new surroundings is the least of their problems. Not only are the friends not alone, but they appear to be part of an elaborate hunting expedition, and they're the targets.
The race for survival forces the campers to lean on their skill, wit, and instinct to evade pursuit while digging deep within themselves to discover what they're capable of as they try to escape the deadly game.